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HomeDevelopmentMobile App DevelopmentAndroid App Development
Android App Development

ANDROID APPS
for every device.

We build native and cross-platform Android apps that hold up across the messy reality of the ecosystem — thousands of devices, dozens of screen sizes, and OS versions from brand new to phones that should have retired years ago. Kotlin and Jetpack Compose, built to Play Store standards.

92 %
Android share in India
<1 day
Typical Play review
100 %
Kotlin / Compose
Same day
Reply time
Android Development Services

Every Android,
covered.

From native Kotlin to cross-platform, tablets and foldables, Wear OS — and the Google Play submission process from end to end.

Native
Kotlin

Native Android

Native Android apps built in Kotlin and Jetpack Compose, the way Google actually wants Android apps built. Best performance, deepest access to device features — camera, sensors, biometrics, NFC — and the smoothest experience on every Android phone in your user's hand. A good fit for consumer apps where speed matters and enterprise apps with deep hardware integration.

Cross-platform
Flutter / React Native

Cross-Platform

If you need both Android and iOS and the budget or timeline is tight, native isn't always the right starting point. Flutter and React Native let us build for both platforms from one codebase, which cuts cost and time significantly. Flutter is our default for new projects; React Native is the right call when you already have a JavaScript team or want to share code with a web app.

Adaptive
Tablets & Foldables

Android Tablets and Foldables

Tablets aren't just big phones, and foldables are something else entirely. We build adaptive layouts that use the extra screen properly — split-pane views, multi-window support, side navigation, and the right behaviour when a foldable opens. Good for field-service apps, productivity tools, and B2B apps that live on tablet hardware.

Wearable
Wear OS

Wear OS Apps

Wear OS apps that surface one useful piece of information at the right moment, then get out of the way. We build wearable companions for fitness, health tracking, alerts, and quick-action workflows — designed for the glance-and-go reality of a watch face, not just shrunk down from a phone screen.

End to end
Submission

Google Play Submission

The Play Store review process is usually faster than Apple's, but the policies still bite. We handle the metadata, screenshots, content ratings, data safety declarations, and Google Play Console setup. If Google flags something, we deal with it. You don't have to learn the policy violation codes.

Why Kotlin & Jetpack Compose

The stack Google is
actually investing in.

New Android APIs ship Kotlin-first. Android Studio's best tooling is Kotlin-first. Most of the modern documentation is Kotlin-first. Choosing Kotlin means your app is built on the platform Google is actively putting its weight behind.

Safer and nicer than Java

Null safety eliminates entire categories of crashes. Less boilerplate means fewer places for bugs to hide. Coroutines make async code something humans can actually read.

Compose is a step change for UI

Declarative, reactive, far less code than the old XML layout system — and the same component model works across phones, tablets, foldables, and Wear OS.

Java when it's the right call

We still pick up Java when maintaining an older codebase. But for anything new, Kotlin and Jetpack Compose is the right call.

Our Android Process

From idea to
Play Store.

Android fragmentation is real, and the answers to a few early questions shape the entire build. We surface them in week one, then build in two-week sprints you can actually click through.

STEP 01

Get the brief right.

We figure out who the app is for, what problem it actually solves, which Android versions and devices matter for your audience, and what success looks like. India audience? Probably older, lower-end hardware. Enterprise rollout? A known device fleet. The answers shape the build.

What you walk away with
  • Users & job-to-be-done defined
  • Target devices & OS versions mapped
  • A scope you can budget around
Discovery brief
Users mapped & interviewed
Target OS versions defined
Device matrix agreed
Scope locked
Scope confidence92%
STEP 02

Follow the instincts.

Before any pixels, we map how users move through the app. Android users have different instincts than iOS users — back buttons, system gestures, sharing patterns — and we follow those where they help, instead of forcing iOS conventions onto Android.

What you walk away with
  • Every flow mapped & validated
  • Android-native navigation patterns
  • Sign-off before visual design
User flow · onboarding
SplashSign inPermissionsHomeSearchDetail
Screens mapped24
STEP 03

Design with Material 3.

We design within Material Design 3, not against it. Typography, motion, dark mode, dynamic colour, accessibility — all of it gets attention. Layouts adapt cleanly across phone, tablet, and foldable. Android users notice when an app feels native, and they notice even more when it doesn't.

What you walk away with
  • Material 3 design system
  • Dynamic colour & dark mode
  • Adaptive phone / tablet / foldable layouts
Material 3 tokens
Palette
Type
Aa Aa
Display 56Body 16Mono 12
Spacing · 4pt
STEP 04

Kotlin, in two-week sprints.

We write in Kotlin with Jetpack Compose, work in two-week sprints, and keep the codebase modular and version-controlled. You'll see working builds along the way, deployed to internal testing via the Play Console — not a big reveal at the end.

What you walk away with
  • Working build every 2 weeks
  • Modular, version-controlled code
  • Internal testing via Play Console
Sprint 01 burndown
12
Stories shipped
0
Carry-over
STEP 05

Real devices. Real fragmentation.

Android fragmentation is real. We test on a representative range of physical devices and emulators — current flagships, the mid-range models most of your users own, and a few older devices still in active use. Performance, edge cases, accessibility, network conditions — all of it before submission.

What you walk away with
  • Multi-manufacturer device matrix
  • Accessibility & performance audited
  • Review-ready before submission
Device QA matrix
Galaxy S24 Ultra
Android 14
PASS
Pixel 8 Pro
Android 14
PASS
OnePlus 12
Android 14
PASS
Redmi Note 13
Android 13
PASS
Samsung M34
Android 13
PASS
Moto G84
Android 13
FIX
Coverage87%
STEP 06

Through to live.

We prep the submission and send it in. Google Play review is usually faster than Apple's — often within a day for standard apps, sometimes longer for sensitive permissions or data. We handle reviewer questions and post-launch updates, including OS compatibility patches as new Android versions roll out.

What you walk away with
  • Submission prepped end to end
  • Reviewer questions handled
  • Live on Google Play + ongoing patches
Book a discovery call
Active users
12,840 +31%
99.8%
Uptime
4.7★
Play Store
Android vs iOS

Which should you
launch first?

Not a generic answer — a real one based on your audience, budget, and monetisation model. Here's how we think about it.

Android
92–95%
iOS
5–8%
Smartphone market share in India · Android holds a similar lead across most emerging markets
Launch Android first
  • Your audience is in India, South Asia, or Southeast Asia
  • You want broad reach and fast user acquisition from day one
  • Most emerging markets — Android dominates them too
Broader reach, lower-cost devices, day-one volume
Launch iOS first
  • Your audience is in North America or Western Europe
  • Premium urban segments where iPhone usage is higher
  • Paid, subscription, or high-value B2C — monetisation runs better
Higher revenue per user in premium markets
Global product?

For global products, cross-platform is often the most efficient route — one team, one codebase, both stores. We'll help you assess your audience, budget, and monetisation model and tell you which way to go.

Talk through your launch plan
Cross-Platform Option

Need both stores,
one team?

If you need both Android and iOS together and don't want to pay for two separate teams, cross-platform is the better starting point. React Native and Flutter both let us build for both platforms from one codebase, which cuts cost and time significantly.

There are trade-offs — mainly around the deepest hardware integrations and certain animation-heavy use cases — but for most apps cross-platform holds up well. Flutter is our default for new cross-platform work; React Native is the right call when you already have a JavaScript team.

Frequently Asked Questions

Android questions we
get often.

It depends on what you're building. Number of features, backend complexity, third-party integrations, and how many devices you need to test against all move the number. A focused consumer or utility app sits on the lower end. A full-featured enterprise app with custom backend and integrations sits much higher. We scope properly after a discovery call and give you a real number, not a random range.

Kotlin, for anything new. Google has been pushing Kotlin-first for years, the modern Android tooling assumes Kotlin, and the language itself eliminates entire categories of bugs that used to be common in Java. Java still makes sense if you're maintaining an older codebase or working with a team that's deep into it, but for new Android projects, Kotlin is the obvious call.

Honestly, this is one of the real challenges of Android development. We design with adaptive layouts from the start, follow Material Design responsive guidelines, and test on a mix of physical devices and emulators covering different manufacturers, screen sizes, OS versions, and aspect ratios. We can't test on every Android device that exists, but we can cover enough of the realistic spread to catch the issues that actually matter.

Yes. We manage the full Play Store submission process — store listing, screenshots, content rating, data safety form, policy compliance, and the Google Play Console setup. We also handle post-launch release management, including version updates and OS compatibility patches as new Android versions roll out.

Yes, and it's a common project. We translate the core logic, adapt the UI to Android design conventions — back button behaviour, navigation patterns, system gestures — and deliver an Android equivalent that matches the original app's functionality. Depending on the codebase and timeline, we'll recommend either a native Kotlin rebuild or a cross-platform rewrite that lets you maintain both platforms from one codebase going forward.

Ready when you are

Let's ship your Android app.

Whether it's a new Android app, an existing app that needs to stop crashing on newer devices, or an iOS app you want to bring across to Android — we'd love to talk. No sales script, no pressure, just a real conversation.

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